Permanently Exhasuted Pigeon Sculpt

2022 | Blender and Affinity Photo

A personal project modeled, sculpted and rendered in Blender 3.0.

The idea is based off an uncredited illustration I saw on Instagram. The feathers were the most technically challenging, I tried particle systems but at the moment I'm still lacking when it comes to using them.

I opted for the traditional digital sculptors route and sculpted them in by hand both on the mesh topology and texture maps.

I was really delightied when this artwork was featured on the weekly Blender Nation's featured page!

Check out my Blender Artist's page for more