Permanently Exhasuted Pigeon Sculpt
2022 | Blender and Affinity Photo
A personal project modeled, sculpted and rendered in Blender 3.0.
The idea is based off an uncredited illustration I saw on Instagram. The feathers were the most technically challenging, I tried particle systems but at the moment I'm still lacking when it comes to using them.
I opted for the traditional digital sculptors route and sculpted them in by hand both on the mesh topology and texture maps.
I was really delightied when this artwork was featured on the weekly Blender Nation's featured page!
Check out my Blender Artist's page for more